<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Fps-Boost on Half-Life</title><link>https://half-life.jp/en/tags/fps-boost/</link><description>Recent content in Fps-Boost on Half-Life</description><generator>Hugo -- gohugo.io</generator><language>en</language><copyright>Half-Life</copyright><lastBuildDate>Sun, 17 May 2026 23:20:00 +0900</lastBuildDate><atom:link href="https://half-life.jp/en/tags/fps-boost/index.xml" rel="self" type="application/rss+xml"/><item><title>In-Game Configurations and Graphic Tweaks to Improve Frame Rate</title><link>https://half-life.jp/en/game-strategy/ingame-configurations-graphic-tweaks-improve-fps/</link><pubDate>Sun, 17 May 2026 23:20:00 +0900</pubDate><guid>https://half-life.jp/en/game-strategy/ingame-configurations-graphic-tweaks-improve-fps/</guid><description>&lt;img src="https://half-life.jp/img/thumbnail/ingame-configurations-graphic-tweaks-improve-fps-en.png" alt="Featured image of post In-Game Configurations and Graphic Tweaks to Improve Frame Rate" /&gt;&lt;p&gt;Smooth rendering (high FPS) provides a distinct competitive advantage. We explain which graphics settings (shadow maps, anti-aliasing, reflections) to adjust to maximize frame rate without losing visual clarity.&lt;/p&gt;
&lt;h2 id="reducing-input-latency"&gt;Reducing Input Latency
&lt;/h2&gt;&lt;p&gt;Configuring vertical sync (V-Sync) toggles and matching monitor refresh rates to maximize hardware responsiveness.&lt;/p&gt;
&lt;h2 id="prioritized-settings-adjustments"&gt;Prioritized Settings Adjustments
&lt;/h2&gt;&lt;p&gt;Start with shadow quality and draw distance. Dropping shadow resolution to medium alone can boost FPS by 10-20%. Anti-aliasing is another major performance hog. Use FXAA or TAA instead of MSAA if available. Lower render scale slightly while keeping native resolution for a good balance.&lt;/p&gt;</description></item></channel></rss>